ммммммм
ммлпп ммм пплм
ммммммлпп ммлллплВВм л
л мммм мллллп оллВнолмммм
онолллнолллн пппп мммм л ммммм
п лллл лллм оВллнолмлппппппл
мммммм ммлппп м пплм
олллнолн мммм ВВлл мммм пппп ллппп мм пплм млпп ммллплллм л
мммлллВ ллм оллВноВллн опАпнолллн
ммлллплВВм л л млллп олВВнолмммммм
м млллп оллВн ппллллВ лллл лмлл ллВВ ллп оллВнон онолллн пппп п
мммм пплм
оноВллн
мллВВп лмм пп оВллнФФФолллноллВнон пплллВ пппп Вллл ФФФФФ ммллллплВВм л
л
пВВлмллпп ммлп пппл пплллм млллпп ппппмл Аолллнолллмммплн ммммплВВп
оллВнон
плмм пп
ммлпп пплмм пплпп ммлплноллВн
ппппмлл пллВВ лм оллВнолн пппп л
пппппп
asC/Strick9 пплмммлпп ол
пппп лноВллн оллВноллмллВп лм А АВллн
пппппппл
пппп oO лллВ ппп ммлн мммм л
пппппппл олллнопппл пВВлм оллВнон
л пппп л плм пплллллВ л
пппппппп пплмм ппп мл
Deviance ппппппп
кФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФП
Г
Г
Г Evil Islands - Curse of the Lost Soul
*FINAL* (c) Nival Interactive Г
Г
Г
РФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФй
кФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФТФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФП
Г Cracker.....: Team Deviance Г
RAR Count .....: [54 x 15 MB]
Г
Г Date........: March , 2001 Г
Protection.....: None
Г
УФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФСФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФД
ГRequirements:
W9x, P2 300, 32MB RAM, 400 MB HD, 3dcard, DX8a, DXMedia Г
РФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФй
Join us NOW! READ THE NFO.
** Release
Information **
Game Notes:
~~~~~~~~~~~
Genre and style
Evil Islands complements to the most
recent, state-of-the-art genre of
the 3D role-playing strategy, amplifying
it with the brand-new, unique
options. "Many publicists claim to
have the most realistic,
state-of-the-art 3D product around. But
Russian developer Nival
Interactive is putting something together
that may not need much
exaggeration. In September 2000, the
Strategy-oriented role-playing
game Evil Islands will rear its beautiful
head", - Adrenaline Vault.
The game puts players in command of a
smaller battle party, its
members truly individual due to the
universal characters development
system enriched with a nearly hundred of
additional perks, in a
dynamic, fully interactive environment
found in best of role-playing
games. Evil Islands offers players a wide
variety of strategies to
achieve quest objectives and defeat their
enemies depending on
characters' skills, gear and equipment.
Storyline
Your main character awakens among ancient
ruins amidst a wild,
seemingly deserted land named Gipath - one
of the islands floating in
the astral halo. Who is he and how has he
arrived here? All that his
memory managed to retain is a vision of a
tiny winged creature, which
disappeared as soon as he fully regained
conscience. How is he to
survive and reach someone who could unveil
the mystery of his lot and
personality? He is not tough, and his
light clothes can hardly be
called an armor. His weapons are but a
small hunting knife and a
couple of easy spells. The most important
task now is to find people.
Then - just see what happens...
You will find people whose reasons and
true intentions are far from
obvious. At first, your primary challenge
is to win respect among the
local populace, get more power and
experience. However, soon the flow
of events gains dashing speed. It becomes
obvious that there is no
time left to consider your private needs -
dozens of foul friends and
open foes are on your way, and performing
your tasks requires more and
more endurance, dexterity and wit.
Eventually you find yourself
entangled in a complex detective story,
where your life is often at
stakes. Around you are mysterious ancient
ruins and monuments, deep
caves and skillfully carved dungeons,
rivers and lakes - an immersive
but dangerous world, where you cannot feel
at ease for a moment. And
this is only the beginning of your
journey...
Your character is as natural and
human-like as could be. He is neither
possessed by evil, nor he is a world
savior. His intentions are not
always noble and self-denying, especially
when his life is in
question. He will meet unthinkable cruelty
and unusual kindness,
outrageous treachery and selfless loyalty.
Naturally, he will not
escape a love affair. Fate is going to
test his ability to survive,
fight, and find the way out of the most
tangled coincidence every day.
The world of Evil Islands
The story unfolds in a world, which in the
times of lore has split
into separate islands, now isolated in the
dark, insatiable astral
halo. This universe is packed with
unsolved enigmas, tangled problems
and perilous adventures. You might already
know some facts of its dark
history from the Rage of Mages series.
Perhaps, you have taken part in
some events. This time, the scene is laid
on the three new islands -
Gipath, Ingos and Suslanger.
First, you will learn to survive in this
creepy, mysterious world. Be
patient and get ready to the most
unexpected turns. There is no one
and nothing you can trust. Rely on your
own strength and intuition.
Your path goes through snow-clad mountain
slopes and burned deserts,
gloomy dungeons and primeval forests.
Prepare to face the danger when
the daylight smoothly gives place to the
pitch-dark night, the rain
starts pouring down, or the poisonous fog
stands on your way.
The Evil Islands realms are so thickly
populated with various
bloodthirsty creatures that you could not
help being pleasantly
surprised. Creeping and flying, biting and
slashing, magnificent and
repulsive, tiny and huge - they behave
differently in different time
of the day and weather. Remember, that a
"strong monster" in Evil
Islands is not just a word: even one of
them can be a serious obstacle
on your way. You will have to put together
your strength, skill, and
wits to overcome it.
Gipath
Gipath, where your journey will start,
reminds of the Middle Europe in
summer. Do not be mislead by the visual
beauty and peace, but beware:
the vile and cunning inhabitants of Gipath
are unpredictable! Trolls
and goblins, bats, wolves, boars, hares
and deer do not brook
strangers lightly. Admire the succubi -
they would have been
magnificent in their naked 3D splendor, if
it was not for their nasty
temper, which must be well known to you.
More than once you will have
to descend into the natural caves and
man-made dungeons. Some of their
inhabitants, who never faced either the
sun or a living human, will
stay for long in your memory, if you will
be lucky to get outside, of
course...
Gipath is a desolate land, which belongs
to no country. It is mainly
populated by Goblins, Orcs and other
beings hostile to humans. The
only human settlement is very small and
constantly under a threat of
calamity. An occasional visitor could also
come across a settlement of
the outlaw brigands, who somehow manage to
get along with the wilder
population of the island. Metal is not
known here; people make their
weapons from ivory and stone, and their
armor from animal skins.
Remnants of an unknown ancient
civilization are scattered all around
the island. Gipath is a fairly small and
out-of-the-way land packed
with crowds of hostile monsters, of no
interest to any of the world's
large empires.
Ѕania Empire once planned to expropriate
the island and had even built
an outpost fortress here, but the
disastrous splitting of the world
left the fortress to its inhabitants' own
discretion. Some of their
descendants still live here, constantly fighting against goblins
and
orcs for survival.
Ingos
The landscapes of Ingos are snowy
foothills, which resemble Middle
Ages Europe in winter. Woody highlands
take major part of the island,
where dales and groves with sunny
clearings grow into dense
impenetrable forests. The thick coat of
snow covers almost the entire
island.
Ingos is part of Cania Empire; its
territory is quite large, although
very scarcely populated. Woody hills
occupy major part of the island.
The weather is rather cold; the snow falls
early in the autumn and
stays for the most part of the year. There
are no big cities; even the
capital of Ingos looks like a big bustling
village with curved narrow
streets and two- or three-storied wooden
houses. The rest of the
settlements proudly bearing the name of
cities look still more like
overgrown villages.
The local populace makes the living by
cutting wood, mining ore and
gold, and hunting. People usually live in
small groups and are
suspicious to strangers. The citizens of
Ingos are self-reliant and
freedom-loving; they are always ready to
take up arms in defense of
their interests without much thinking. The
highest local authority is
the Elder Counsel, but its power is far
from being absolute: the
province has a great deal of independence,
and the Elder Counsel
seldom intervenes in the local affairs. As
a result, each village has
a law of its own.
Suslanger
The arid and desolate Suslanger will
please necromancy fans - these
barren lands virtually swarm with evil
magic offsprings. The admirers
of deep gloomy dungeons packed with vile
and slimy unthinkable
monsters will also find this land very
appealing.
Suslanger is a sun-burnt desert. This
small land belongs to the
Hadagan Empire. It is divided into two
parts: the relatively fertile
lowlands and the barren highlands. An
enormous Canyon with a river at
the bottom cuts through the highlands. The
land suitable for living
and farming is very rare. The river and a
small lake where it flows
are the only sources of water on the
entire island. To extend the
farming lands, people have to build dams
and canals. Few human
settlements huddle around the lake. The
desert is bare and
non-populated by people. Instead, there
live several orcish tribes,
which are strong and skilled enough to
coexist with Hadaganian
settlers, and smart enough not to provoke
humans for a full-scale war.
Hadagan authorities are cruel and
ruthless. Numerous guards punish for
even the smallest deviation from Emperor's
decrees, while spies and
eavesdroppers report on every suspicious person. Suslanger is not
of
much economic importance to Hadagan,
although it is the home for a
well-known military academy. Many of this
academy's alumni occupy high
posts in the imperial army.
Gameplay
Evil Islands is a perfectly balanced blend
of mind-blowing
hack-and-slash action with a need for
cautious, crafty strategic
planning. Moving freely between fabulously
scenic and diverse game
areas, players do battle in command of
smaller, potent parties of
heroes wielding both magical and fighting
skills, in a truly
interactive role-playing environment. The
course of events unrolls
with fatal speed to carry player away to
dazzling adventure full of
treacheries and guile snares. However, player's fate is in his or
her
own hands: every item gained on the plains
and highlands of the realms
of Evil can be taken to the hometown and
reassembled to create unique
enchanted armor and weapon or unparalleled
magic spells.
Graphics and Music
Everything in the game is true 3D. Unique
smooth 3D objects change and
morphing technology, procedural texturing,
and texture preprocessing
allows a whole bunch of new opportunities.
See characters' shoulders
grow right in the course of the game as
their skills develop; admire
soft shadows cast by trees and mountains;
gape at wounds and grazes as
they appear on characters' bodies and
armor when they are hurt; and
feel the easy grace of levitating
creatures as their loose garments
flutter in the wind.
Each of the three islands in the game have
unique architecture and art
style incorporating elements of native art
of the Southeastern and
Northern Europe, South America and Ancient
Egyptian. Muck and mire of
the fens, glittering snowy mountains,
sunlit grassland and dank,
gloomy dungeons make an overwhelming
abundance of detail, enhanced
with the additional effects of mist, rain
and smooth day/night change.
The original, fully interactive
electronic-symphonic ambient music
enriched with ancient Scandinavian, Celtic
and Irish tunes, is
professionally recorded in MP3-files. More
than 1000 environmental
sounds and noises reflect game events,
time of the day and year.
Features
~~~~~~~~
- Best of strategy and role-playing
- Non-linear plot in a mysterious and
hostile fantasy universe
- Three islands with unique inhabitants,
culture, climate, and monsters
- 3D engine with real-time weather and
day/night changes
- Changes in equipment, health and
attributes affect the in-game
character model
- Item and magic constructors for custom
weapons, armor, and spells
- Unique system of skills enriched with
dozens of additional abilities
- Characters can walk, run, crawl, sneak,
backstab, and steal
- 80 missions totaling 100 hours of
gameplay
- Internet and LAN multiplayer
support
find more info at:
http://www.evil-islands.com
Note:
~~~~~
There was some beta version of this game
released by KELiSO. Deviance
brings you the full STORE final.
unrar, burn, install, play
њ Ф
Фњ-ФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФ-њФ Ф њ
DEViANCE News &
Information
~~~~~~~~~~~~~~~~~~~~~~~~~~~
You think you can contribute to the scene
too? You have one or more
talents in:
- supplying unreleased new games (maybe
you work at a magazine,
distributor, publisher, warehouse, shop
etc.)
- supplying games from stores (you live
near EB/Babbages/Soft Etc,
have a fast connection like T1/T3/SDSL,
and time on weekday
mornings. Of course we reimburse you for
the costs of the games
you buy.)
- coding tools in C/C++ (you have
knowledge of the Win32-API, you
can code by given specifications etc.)
- coding intros/installers (send samples
of your previous work.)
- cracking games (you can crack cd-checks,
serials, CDilla, Securom,
VOB, Laserlok etc.)
- making trainers for newly released games
(menu driven, must work
in Win9x and Win2K etc.)
- supplying the group (for free) with
useful things like shells on
fast (T3) unix-boxes, hardware etc.
If you can meet one or more of those
requirements and want to join
the finest group in the scene today, email
us. Use the contact
information given below. Group members get
all the advantages and
have access to sites with everything one
would ever want to leech
(0day/ISO/VCD/DIVX/PSX/PS2/MP3/N64/PDA/GBC/DC).
And always remember: we do this just for
fun. We are against any
commercialization of the scene. In fact,
we buy all our own games,
as we love games. And if you like this
game, buy it!
If you think you can fill any of these
positions,
send an email to: apcsupply@hushmail.com
њ Ф
Фњ-ФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФ-њФ Ф њ
How to Contact
DEViANCE
ФФФФФФФФФФФФФФФФФФФФФФФФФ
Via E-Mail : apcsupply@hushmail.com
Via the WWW : MAYBE ONE DAY
Via IRC : #DEViANCE on EFNET
NOTE: WE DO NOT MAIL OR FTP MISSING DISKS OF
OUR RELEASES, SO DO NOT ASK!!
DEViANCE Greets
ФФФФФФФФФФФФФФФФФ
MYTH - FTF - EViLiSO - FAiRLiGHT - RAZORiSO - CLASS - MANiFEST
SHARPER IMAGE - STATiC - ICOiSO -
CiFE - THE FREE LOADERS
Ever wonder why your mom has DEViANCE
tattooed on her left buttcheek?
њ Ф
Фњ[NFO UPDATED 13/Mar/2000]ФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФФ-њФ Ф њ